Six Days In Fallujah (Video Game)
SIX Days in Fallujah is the new shoot-‘em-up video game from Atomic Games.
Under George Bush the aim would have been to shoot the enemy in the face. But now Obama is in charge, there is new directive. Says Atomic’s Peter Tamte:
“For us, games are not just toys. If you look at how music, television and films have made sense of the complex issues of their times, it makes sense to do that with videogames.”
Now you shoot people in the face and undertake counselling sessions in a green meadow in Iowa. It’s new genre many are already calling talk-‘em-up, a new surge of games in which the ack-ack of enemy fire and din of exploding faces is blotted out by the voice of Obama conversing with his teleprompter.
Tamte again:
“We replicate a specific and accurate timeline — we mean six days literally. We track several units through the process and you get to know what it was like from day to day.”
Failing to add that with no end in sight, the Iraq franchise could become huge, massive even, a of multi-media version of Lost.
If anything, thanks to realistic sound effects and the depth of blood it’s better than real war.
Says an Iraqi war veteran, who offered his insight on the game:
“It’s easy to be an armchair quarterback [about war] when you’re at home. There were 19-year-olds in the Marines making life-altering changes. I think this game will add some humanity to the subject.”
Nothing like virtual reality electronic games to add a little humanity to a war zone.
Posted: 7th, April 2009 | In: Technology Comments (2) | TrackBack | Permalink